Welcome to the farm of the highest technology in the world!
Here you can explore the various areas of agriculture and become a successful farmer.

Beta v0.8

General characteristics of the map (including the game farming Simulator 2013).

-> Major crops for cultivation of wheat, barley, rape, maize, sugar beet and potato.
-> Investment in clean and renewable energy:
-> A biogas plant
-> Torres Wind Power
-> The Solar Panels
-> Investment in greenhouses for growing tomatoes, lettuce and herbs
-> Investment in honey production
-> Investment in the dairy sector, milk cows
-> Investment in sheep
-> Create some chickens

All these possibilities require in some cases the use of special equipment and the technical field to achieve 100% yield:
cattle needs to be well supplied with a balance of pasture, hay and silage.
The fields need to be sprayed to achieve 100% of production.

General characteristics of the map:

-> Large tracts of land for a mega production.
-> Fields planned.
-> green vegetation surrounds almost all crops.
-> own site for deployment of greenhouses, stock straw bales.
-> Complex grain storage (silos with elevators and bins for loading).
-> Several points of sales with varying prices.
-> Garage machines with gas station and filling station semenetes, fertilizer and pesticide.
-> Initial daily income of about $ 20,000 / h or $ 480.000/Day for free equipment investment hight-tec.

NOTE v0.8:

First problem:

Time of growth (solution = increase)
form ms min/stages min h
2.4e+007 = 24000000ms = 400min/4 = 100min = 1h40min
4.82+007 = 48000000ms = 800min/4 = 200min = 3h20min
7.2e+007 = 72000000ms = 1200min/4 = 300min = 5h

The solution was quite simple. Increase the time for growth stage (5h). The same used on other maps.
However, you must put the game time in the real time and plant growth in slow.

Beta v0.9

I come here to clarify that all the bugs have been fixed map successfully.
However, one problem still persists. He is known and does not compromise the quality of the game:
The texture of the silo should be DXT3, because the stairs. But I can not apply this kind of texture that the stairs are silos and “brilliant.” Not applying DXT1, the stairs are filled with black.
The only solution is to open the mod in 3Ds or Maya and to separate silos of stairs. Thus, in silos applies DXT1 DXT3 and down the stairs.

-> Help Icons Fixed Position
-> Water and seed Tiggers
-> Fixed problem with the ground when harvested after spraying
-> Pesticide Station and seedStation
-> Land with dirt texture
-> Fixed several bugs
-> Conversion textures
-> Reshaping objects in 3ds
-> Eggs in the right place
-> Painting the ground (in some parts)
-> Optimization of the textures (ls2011)

NOTE v0.9:

I come here to clarify that all the bugs have been fixed map successfully.
However, one problem still persists. He is known and does not compromise the quality of the game:
The texture of the silo should be DXT3, because of the stairs. But I can not apply this kind of texture.” Applying DXT3, the stairs are filled with black.
The only solution is to open the mod in 3Ds or Maya and to separate “silos” of stairs. Thus, applies in the silos DXT3 and DXT3 on the stairs.

Credits:

Map: Tiago Piloneto

Seed bags with original logos:
Map MR Hagenstedt v 3 by Jabba42 and Sylvio86

Farm silos:

Map Mecklenburg Vorpommern
by:Tommy_r and Maurermatze

4.1/5 - (21 votes)